Train To Develop. Play to Win.


Saturday, June 3rd

SFC Tournament Accepted Teams

Click on your team below for your team's schedule

Field layout

Tournament Rules 

The following rules have been designed to ensure fair play for all participants. Each player is expected to understand these rules prior to their participation in the tournament. Any questions concerning these rules should be directed to Spartan FC Staff.

Sportsmanship: Good sportsmanship is to prevail at all times. Coaches will be held responsible for the conduct of themselves, their players, players’ parents and spectators.

Number of Players: Eight is the maximum number of players on a team: four field players and four substitutes. (A team must have a minimum of 3 field players). There are no goalkeepers in 4v4.

Coaches: Each team is allowed up to 2 coaches on the sidelines during the games. Coaches must remain on the touch line and are not allowed behind the goals.

Uniforms/Protective Casts: All players must wear jerseys/shirts during play and each team must bring both a light and dark colored jersey/shirt. If both teams are wearing the same color, the home team listed on the schedule must change. In playoffs, the higher seed will have the option. The Tournament Director and referee must approve players wearing protective casts. Hard casts will not be allowed. No jewelry will be allowed, including earrings of any type, rope necklaces and bracelets. The only exception will be players wearing medical bracelets.

Tournament Equipment: All players must wear shin guards. Any player without shin guards will not be allowed to play. A size 3 ball will be used for all games. Team listed as "home" is responsible for providing game ball. The goals will be 4 foot high by 6 foot wide.

Field Dimensions: The playing field is 30 yards long by 20 yards wide.
Build Out Line: A build out line will be used. On a goal kick all players on the defending team must

retreat behind the line until the ball is touched by a second attacking player.

Game Duration: The game shall consist of two 12-minute halves separated by a one minute halftime period. The home team will have kickoff to start the game and the away team will choose the side they want to defend. Games tied after regulation play shall end in a tie, except in the playoffs. There are no timeouts and the game clock does not stop in 4v4 games. The referee has the official time on the field and holds the right to take necessary action if he/she feels that a team is delaying the game.

Substitution: Substitutions may be made on the fly or during dead-ball situations, regardless of possession.

Playoff Overtime: Shall consist of a 3-minute “golden goal” overtime period. The home team will have kickoff and the away team will choose the side to defend. The first team to score in overtime is the winner. If no team has scored in the 3-minute overtime, the winner shall be decided in a sudden death shootout. The home team will shoot first. Each team will designate 4 players from its team to shoot and create a lineup of the 4 shooters. If a tie is not broke after 4 rounds, teams will alternate shots until one team's goal is unanswered by the opposing team. Teams will use the same 4 players for the duration of the shootout.

Goalkeepers: No player is allowed to use their hands in 4v4 play. Players are allowed to defend in front of their goal provided they do not use their hands.

Restarts: Kick-ins will be used for all restarts along the sidelines. Goal kicks can be taken from any point on the end line. Opponents must provide 5 yards on all restarts and drop behind the build out line on goal kicks. All restarts are indirect including corner kicks and free kicks. The only exception is penalty kicks are direct.

No Offside in 4v4 Soccer

No Slide Tackling: If a player is sliding, any contact with another player not allowed. If a player slides and contact is initiated, a free kick shall be awarded. This does not prevent players from sliding to stop/intercept a ball where contact is not initiated during the slide. Example: a player may slide to save a ball from going out-of-bounds.

Hand Ball Clarification: Deliberate handling of the ball that denies a team of an obvious goal-scoring opportunity will result in the following in a penalty kick (at the discretion of the referee)

Cautioned Players (Yellow Card): Players receiving a yellow card must be substituted from the field immediately. The player may return to the field at the next substitution opportunity. A player that receives two yellow cards in one game will result in a red card. (Please see red card rule).

Player Ejection (Red Card): Referee’s have the right to eject a player or coach from the game for continual disobedience or as a result of an incident that warrants sending off. The team may then continue with their remaining players, however, if the player receiving the red card was on the field of play, the team must complete the entire game a player short. The player receiving the red card will automatically be suspended for their next game (no exceptions).

Scoring (In Pool Play): Games will be scored according to the following: 6 points for a win; 3 point for a tie; 0 points for a loss. A point will be awarded for each goal scored up to 3. The maximum point total for a game is 9 points.

Tie-Breakers: At the end of pool play, if teams are tied the following will break the tie: 1. Head to Head result. 2. Least Goals allowed. 3. Goals differential (goals scored minus goals allowed based on the maximum of six goals per game.). 4. Goals scored 5. Penalty Kicks

Protests: Protests are strongly discouraged as this is a friendly tournament. Referee judgment calls are not grounds for a protest. A team wishing to protest must do so to a Tournament Director within 30 minutes of the game in question. The formal protest must be made from the head coach of the team protesting. Videotape is not acceptable as a form of protest or decision review.